Healing Campfire

🔥🩹 Creates an area around the (soul) campfire where players and passive mobs receive regeneration.
affiliate banner image

A Serilum Mod. Made with love. Lots of active mods for Fabric, Forge and Neo!

CurseForge Modrinth Patreon YouTube


About the mod

Healing Campfire creates an area around the campfire where players and/or passive mobs receive the regeneration effect in a configurable radius. Modded passive entities will be healed as well as long as they are not classified as "EntityClassification.Monster". When the entity has half of the remaining regeneration effect left and is near the campfire, the effect duration will refresh.

The Soul Campfire in the 1.16 version is compatible! This is configurable.
You may also be interested in No Hostiles Around Campfire.



Dependencies

Requires Collective
Included in The Vanilla ExperienceIncluded in Serilum's RPG Bundle
Environment: Server




Configurable

Configuration guide

   All available config options:

checkForCampfireDelayInTicks  default 40, min 1, max 1200
How often in ticks the mod checks for campfires around the player. 1 second = 20 ticks, so by default every 2 seconds.

healingRadius   default 16, min 1, max 64
The radius around the campfire in blocks where players receive the regeneration effect.

effectDurationSeconds  default 60, min 1, max 600
The duration of the regeneration effect which the campfire applies.

regenerationLevel  default 1, min 1, max 50
The level of regeneration which the campfire applies, by default 1.

healPassiveMobs   default true
When enabled, the campfire heals passive mobs around where the radius is half the width of a bounding box.

hideEffectParticles   default true
When enabled, hides the particles from the regeneration effect around the campfire.

campfireMustBeLit  default true
When enabled, the campfire only has an effect when the block is lit up.

campfireMustBeSignalling  default false
When enabled, the campfire only has an effect when the block is signalling.

1.16+_only config options:

enableEffectForNormalCampfires  default true
When enabled, the mod will work with normal campfires.

enableEffectForSoulCampfires  default true
When enabled, the mod will work with soul campfires.




Showcase

Regeneration around the campfire:




Notes and links

You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge or Modrinth ecosystem.

Serilum.com contains an overview and more information on all mods available.

Comments are disabled as I'm unable to keep track of them across so many separate mod pages.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!


The Healing Campfire Team

profile avatar
Owner
  • 2.8K
    Followers
  • 361
    Projects
  • 832.0M
    Downloads

Makes Minecraft mods and a few other random bits of software. I love projects. > DMs are disabled, please use the `Serilum/.issue-tracker` on GitHub! ❤︎

Donate

More from SerilumView all

  • Placeable Blaze Rods project image

    Placeable Blaze Rods

    • 212.5K
    • Mods

    🕯 Makes blaze rods placeable as a custom block in the world, like end rods.

    • 212.5K
    • June 29, 2026
    • Mods
    • +1
  • Pumpkillager's Quest project image

    Pumpkillager's Quest

    • 2.1M
    • Mods

    🎃 SpookyJam 2022: Help out the Pumpkillager! With custom encounters, rewards and a boss fight you'll get immersed in the story. Spawn him by breaking a pumpkin in this spooky scary Halloween style mod!

    • 2.1M
    • June 29, 2026
    • Mods
    • +3
  • Areas project image

    Areas

    • 10.2M
    • Mods

    ✍️ Create custom named regions/towns/zones with a radius using signs, with join/leave messages via GUI.

    • 10.2M
    • June 29, 2026
    • Mods
    • +2
  • Collective project image

    Collective

    • 241.3M
    • Mods

    🎓 Collective is a shared library with common code for all of Serilum's mods.

    • 241.3M
    • June 29, 2026
    • Mods
  • Placeable Blaze Rods project image

    Placeable Blaze Rods

    • 212.5K
    • Mods

    🕯 Makes blaze rods placeable as a custom block in the world, like end rods.

    • 212.5K
    • June 29, 2026
    • Mods
    • +1
  • Pumpkillager's Quest project image

    Pumpkillager's Quest

    • 2.1M
    • Mods

    🎃 SpookyJam 2022: Help out the Pumpkillager! With custom encounters, rewards and a boss fight you'll get immersed in the story. Spawn him by breaking a pumpkin in this spooky scary Halloween style mod!

    • 2.1M
    • June 29, 2026
    • Mods
    • +3
  • Areas project image

    Areas

    • 10.2M
    • Mods

    ✍️ Create custom named regions/towns/zones with a radius using signs, with join/leave messages via GUI.

    • 10.2M
    • June 29, 2026
    • Mods
    • +2
  • Collective project image

    Collective

    • 241.3M
    • Mods

    🎓 Collective is a shared library with common code for all of Serilum's mods.

    • 241.3M
    • June 29, 2026
    • Mods